Penitent
Motivation
You betrayed the trust of your order. Due to negligence, cowardice or malice, you caused them great harm. Now, wracked with guilt, you have sworn to make amends by venturing deep into the Heart and performing acts in service of your order.
Core Ability
Not Yet: Your willpower, fueled with guilt, is legendary. Once per session, activate this ability to avoid suffering negative effects from Blood or Mind fallout for the remainder of the situation.
When you create your character, answer these questions:
- What marks your order out from others like it?
- What evidence of your failings is visible in the City Beneath?
- Pick one of the other player characters; they were present at your betrayal. How were they involved?
- Pick one of the other player characters; you look up to them as an example of how to live one's life. What inspired this?